Article

Projectile motion

v0 at angle α. On flat ground: Z = v0² sin(2α)/g. From a tower — use the full tool.

Part 6 of Physics without mysteries. Hub: throw comparison.

How it works

Projectile motion splits v0 into vx = v0 cos α and vy0 = v0 sin α. On flat ground (h0 = 0) flight time is 2vy0/g, range Z = v02 sin(2α)/g, and H_max = vy02/(2g).

Calcboxer long-tail pages deliberately separate “mostly Z” and “mostly H_max”. When you launch from a roof or want the path chart and landing components, open full projectile motion.

At α = 45° and h0 = 0 the flat-ground maximum range is Z = v02/g. With v0 = 20 m/s and g = 9.81 you get Z ≈ 40.8 m — a classic check.

Which formula when

GoalFormula (h₀ = 0)Tool
Range ZZ = v₀² sin(2α)/gprojectile-range
H_maxH = v₀² sin²α/(2g)projectile-height
Z + H + t + pathy(t)=0 root, Z=vₓ tfull-projectile-motion
h₀ > 0quadratic root of y=0Full model only

Solved problems

Flat 45°

Projectile on flat ground: v0 = 20 m/s, α = 45°, h0 = 0, g = 9.81 m/s². Find range Z.

Steps

  1. On flat ground at 45°: Z = v₀²/g.
  2. Substitute: Z = 400 / 9.81.
  3. Z ≈ 40.77 m ≈ 40.8 m.
  4. H_max = v₀²/(4g) ≈ 10.19 m (sin45° = √2/2).
  5. Fill full projectile motion: v₀=20, α=45, h₀=0, g=9.81.

Answer: Z ≈ 40.8 m

Fill in the calculator

Range only (long-tail)

Same data (v0 = 20 m/s, α = 45°, g = 9.81). Use the “mostly Z” intent.

Steps

  1. Open the projectile-range calculator.
  2. Enter v₀ and α (and g).
  3. Read Z ≈ 40.8 m.
  4. Long-tail does not replace the full path when h₀ > 0.
  5. On flat ground the result must match the full model.

Answer: Z ≈ 40.8 m

Fill in the calculator